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Task list for Vulkan 1.3 release #1748

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11 tasks done
Tobski opened this issue Jan 25, 2022 · 7 comments
Closed
11 tasks done

Task list for Vulkan 1.3 release #1748

Tobski opened this issue Jan 25, 2022 · 7 comments

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@Tobski
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Tobski commented Jan 25, 2022

Vulkan 1.3 incorporates a number of carefully selected extensions requested by the developer community into a new core version of the specification. These include dynamic rendering, additional dynamic state, an improved synchronization API, and a range of other features (see the Vulkan 1.3 and Roadmap blog post for details). Crucially, unlike previous revisions, no features added to Vulkan 1.3 are optional, ensuring their consistent availability in all implementations of this new API version.

Vulkan is an ecosystem-driven API; the Vulkan and SPIR-V Working Groups define the specification, but the tools developers need to use the API come from many teams across the Vulkan community. This issue tracks the state of the various documents and software artifacts needed to develop Vulkan 1.3 applications. As each item is made public, the task will be checked off below. When all tasks have been checked off, this issue will be closed and the Vulkan 1.3 release will be complete.

The task list for the Vulkan 1.3 release is:

@krOoze

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@Tobski
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Tobski commented Jan 25, 2022

The link in the blog pointing to The Roadmap is dead. (Points to #_roadmap_2022 which does not exist in the spec).

Thanks for spotting this - should be pointing here: https://www.khronos.org/registry/vulkan/specs/1.3-extensions/html/vkspec.html#roadmap-2022

I'll get this updated ASAP.

@malnasse
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Vulkan beta drivers for AMD which are expected to pass the Khronos Conformance Process are available at https://www.amd.com/en/support/kb/release-notes/rn-rad-win-22-1-2-vulkan-1-3. Current conformance status can be found at www.khronos.org/conformance.”

@oscarbg
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oscarbg commented Jan 28, 2022

on the conformance status site, it’s showed Intel has Vulkan 1.3 Windows drivers passing CTS.. hope some Intel dev posts here some link to a public beta/production 1.3 driver as soon as is posted online.

@KarenGhavam-lunarG
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I checked off all the shader toolchain boxes because I have been given versions for the SDK that supports SPIRV 1.6 and Vulkan 1.3

@TomOlson
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TomOlson commented Mar 7, 2022

SDK is now available so the tasks are complete. Note the SDK webinar later this week - you can attend live or catch recordings at https://youtube.com/vulkan later. We'll close this issue after the event.

@marty-johnson59
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1.3 release is now complete. Closing this issue.

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