Apps linked against OpenXR headers older than 1.0.22 have their XrSwapchainCreateInfo.next pointer ignored to prevent Unity applications from crashing due to an uninitialized next pointer.
Apps linked against OpenXR 1.0.23 or newer treat the XrCompositionLayerImageLayoutFB.flipY flag correctly. Prior to 1.0.23 there was a bug in the OpenXR implementation where this flag was ignored.
Prior to OpenXR version 1.0.23 the thumbs joints of our hands were rotated in a way that did not match OpenXR specification. Apps linked against 1.0.23 and greater should get thumb joint rotations that match the specification.
Apps building against OpenXR version 1.0.24 or higher can enable STAGE space when a stationary Guardian is configured.
Apps linked to OpenXR versions prior to 1.0.24 would not receive data to the khr/simple_controller action profile and grip and aim poses were broken. Apps linking to 1.0.24 or greater should receive the correct data.
Clients linking to OpenXR version 1.0.28 or higher will now have output structs types correctly validated. Applications that are passing invalid structure types to xrEnumerateConfigurationViews or xrLocateViews may now be returned an XR_ERROR_VALIDATION_FAILURE error where they previously were not.
Clients linking to OpenXR version 1.0.29 or higher cannot rely on the return value of xrGetFaceExpressionWeightsFB to know if the returned expression weights values are valid. Instead they should check the valid flag on the XrFaceExpressionWeightsFB struct. Note that the valid flag is set on older OpenXR versions as well.
Clients linking against OpenXR version >= 1.0.29 will have the XR_HAND_JOINT_PALM_EXT pose calculated as (XR_HAND_JOINT_MIDDLE_METACARPAL_EXT pose + XR_HAND_JOINT_MIDDLE_PROXIMAL_EXT pose) / 2.
Clients linking against OpenXR version >= 1.0.31 need to request the scene permission com.oculus.permission.USE_SCENE in the app to display the permission dialog and get user consent before they can query scene data use XrQuerySpacesFB.
Quest 2 clients linking against OpenXR version >= 1.0.34 will default to the Display P3 color space. To maintain the previous behavior, clients must explicitly set the Rift CV1 color space with xrSetColorSpaceFB.
Clients linking against OpenXR version >= 1.0.37 will only be able to query action states on subaction paths that were explicitly enumerated when the action was created. If XR_NULL_PATH is used to create an action, then subaction paths will not be queryable on this action.
Clients linking against OpenXR version >= 1.0.38 will be able to receive scene data corresponding to multiple rooms from xrQuerySpacesFB.
Clients linking against OpenXR version >= 1.0.40 will use the path up until the identifier to determine the priority to use for an action during priority resolution. Prior versions will use the full path, meaning less conflict between actions.
Clients linking against OpenXR version >= 1.0.40 will be able to receive visibility mask data from xrGetVisibilityMaskKHR.
Clients linking against OpenXR version >= 1.0.40 will be able to set and enable the XR_SPACE_COMPONENT_TYPE_SHARABLE_FB on Rooms - XrSpace with XrRoomLayoutFB component, via the xrSetSpaceComponentStatusFB API.